An operator is a thing that does a thing. It’s what programmers might refer to as a function. You use a `==`

for them.

```
Five == 5
Five + 5 \* 10
```

You can also give them arguments.

```
IsFive(x) == x = 5
```

Or multiple arguments.

```
SumWithFive(a, b) == a + b + 5
```

You can use them anywhere you use any other expression.

```
{ Five, SumWithFive(Five, Five) } \* { 5, 15 }
```

Remember, you can use the “No Behavior Spec” option in your TLC model to test various operators and cases.

Write an operator that tests if two numbers are not equal.

`Neq(a,b) == a /= b`

works, as does `Neq(a,b) == ~(a = b)`

.

You can write operators that take other operators if you use a special syntax:

```
Sum(a, b) == a + b
Do(op(_,_), a, b) == op(a, b)
Do(Sum, 1, 2) = 3
```

You can also make operators recursive if you specify them with the `RECURSIVE`

keyword before invocation:

```
RECURSIVE SetReduce(_, _, _)
SetReduce(Op(_, _), S, value) == IF S = {} THEN value
ELSE LET s == CHOOSE s \in S: TRUE
IN SetReduce(Op, S \ {s}, Op(s, value))
CandlesOnChannukah == SetReduce(Sum, 2..9, 0) \* 44
```

Write an operator that determines whether a second operator is commutative over two given numbers. An operator is commutative if `f(a,b) = f(b,a)`

.

`IsCommutative(f(_, _), a, b) == f(a, b) = f(b, a)`

If your operator doesn’t reference any PlusCal variables (such as `IsEmpty(S) == S = {}`

), you can put it above the start of the PlusCal algorithm and it will be usable like any other expression.

If your operator *does* reference any PlusCal variables (such as `HasMoneyLeft == money > 0`

), it has to appear in or after the algorithm. The first way to do this is to put it after the TLA+ translation. This is simple, but it also means the PlusCal can’t call the operator. Fine for invariants, less-fine for conditionals. To place the operator directly in your code, you can use a `define`

block:

```
define
Foo(bar) == baz
\* ...
end define
```

Your `define`

block must come before the `begin`

.